<!DOCTYPE html>
<html lang="zh-CN">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta name="viewport" content="width=device-width,initial-scale=1.0" />
    <script src="./js/earthsdk.js"></script>
    <!-- 自定义Css样式 -->
    <link rel="stylesheet" href="./css/example1.css" />
    <title>Cesium地球初始化</title>
    <style>
      html,
      body,
      #app {
        width: 100%;
        height: 100%;
        margin: 0px;
        padding: 0px;
      }
    </style>
  </head>

  <body>
    <div id="app"></div>
    <div id="panel">
      <button onclick="createESGltfModel()">创建glb</button>
    </div>
    <script>
      /** ---------------------------------地球创建------------------------------------**/
      // Vue中引入方式：import { ESObjectsManager } from 'earthsdk3';
      const { ESObjectsManager } = window["EarthSDK3"];
      const { ESCesiumViewer } = window["EarthSDK3_Cesium"];
      const { ESUeViewer } = window["EarthSDK3_UE"];
      const objm = new ESObjectsManager(ESCesiumViewer, ESUeViewer);
      window.g_objm = objm;
      // 监听视口状态
      objm.viewerCreatedEvent.don((viewer) => {
        viewer.flyIn(
            [116.38862354660887, 39.906683330092534, 110.39714303702505],
            [107.24920963570112, -28.123947103869373, 359.99946572185615],
          3
        );
      });
      // 创建Cesium视口
      const viewer = objm.createCesiumViewer(document.getElementById("app"));

      // 通过json创建一个影像图层
      const imageryLayer = objm.createSceneObjectFromJson({
        id: "9812a65f-0de0-4f7b-b234-809c0c2fb8ef",
        type: "ESImageryLayer",
        maximumLevel: 16,
        url: "https://server.arcgisonline.com/arcgis/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}",
      });

      /** ---------------------------------建筑------------------------------------**/

      /**
       * 创建gltf模型对象，并添加到场景中
       * 注意：
       * 1. 创建gltf模型对象，glb模型以url服务形式加载
       * 我们已经设置了默认的url服务，如果需要自定义url服务，可以通过url = '模型路径'来设置
       *
       */
      const sceneObject = objm.createSceneObject("ESGltfModel");
      // 位置
      sceneObject.position = [116.39096530038238, 39.90639934884616, 0];
      // glb模型地址
      sceneObject.url = "https://earthsdk.com/assets/glb/feiji.glb";
      // 最大缩放比例
      sceneObject.maximumScale = 2;
      // 最小像素比例
      sceneObject.minimumPixelSize = 1;

      function createESGltfModel() {
        const sceneObject = objm.createSceneObject("ESGltfModel");
        sceneObject.url = "https://earthsdk.com/assets/glb/feiji.glb";
        sceneObject.editing = true;
      }
    </script>

    <!-- 切换UE和Cesium引擎的组件（Vue） -->
    <div id="root">
      <switch-engine :objm="objm"></switch-engine>
    </div>
    <!-- Vue文件 -->
    <script src="./js/vue.global.js"></script>
    <!-- 切换UE和Cesium的组件 -->
    <script src="./js/switchEngineCom.js"></script>
  </body>
</html>
